• Runes to My Memory
    • A 2d Memory Game made in Unity (2020.3.19f1) for a college project .
    • I got the inspiration for the game name from Amon Amarth's song with the same name.
    • Link to source code: github
    • In this project I learned how to setup a properly GameManager script, with a game state machine and a little bit of post processing.
  • How to play?
    • Select a rune to reveal it and match with another.
    • You will win when you will match all the runes.
    • You get a combo multiplier if you match the runes one after another ( 2 pairs = 2x10points, 3 pairs = 3x10points )
    • The Debug toggle shows the rune id on UI
  • Resources used:
    • Kenney's Rune Pack (SpriteSheet)
    • Kenney's UI pack: RPG extension (SpriteSheet)
    • CosmicD's Annulet of absorption (SFX)
    • Bart K's Spell 4 (SFX)
    • Alexandr Zhelanov's Land of Fearless (Music)
    • Javier Ugarte's Acadian Runes (Font)

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