Runes To My Memory
- Runes to My Memory
- A 2d Memory Game made in Unity (2020.3.19f1) for a college project .
- I got the inspiration for the game name from Amon Amarth's song with the same name.
- Link to source code: github
- In this project I learned how to setup a properly GameManager script, with a game state machine and a little bit of post processing.
- How to play?
- Select a rune to reveal it and match with another.
- You will win when you will match all the runes.
- You get a combo multiplier if you match the runes one after another ( 2 pairs = 2x10points, 3 pairs = 3x10points )
- The Debug toggle shows the rune id on UI
- Resources used:
- Kenney's Rune Pack (SpriteSheet)
- Kenney's UI pack: RPG extension (SpriteSheet)
- CosmicD's Annulet of absorption (SFX)
- Bart K's Spell 4 (SFX)
- Alexandr Zhelanov's Land of Fearless (Music)
- Javier Ugarte's Acadian Runes (Font)
Status | Released |
Platforms | HTML5 |
Author | Manolache Razvan |
Genre | Card Game |
Tags | 2D, memory, Short, Singleplayer |
Average session | A few minutes |
Inputs | Mouse |
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